National Museum of Mathematics Exhibit Software

Mathematics is usually taught as something you watch someone else do on a board. MoMath's exhibits ask visitors to do it themselves — Sitara built the software behind four of the museum's new interactive exhibits, translating mathematical ideas into things you can touch, move, and play.

Formula Fun exhibit installation at the National Museum of Mathematics

A museum built entirely around one subject has a harder design problem than it looks like: every exhibit has to make a different piece of that subject physical, without repeating the same trick twice. Sitara developed the software for four installations in a new gallery at the National Museum of Mathematics — Formula Fun, Face Value, Global Golf, and Open Book — each translating a distinct mathematical concept into a hands-on interaction rather than a diagram.

Formula Fun touchscreen asking visitors to predict which car will win
Formula Fun race results screen graphing linear, quadratic, and exponential growth

The four span a wide range of interaction models: Formula Fun turns growth rates into a predictable-yet-surprising drag race across three touchscreen stations; Face Value builds number sense through physical, countable feedback; Open Book uses a mirrored, moving surface to make angle and reflection something you walk into rather than read about; and Global Golf turns geodesic math into a golf game — players choose a target city anywhere in the world and try to land a shot on it from New York, aiming with both a spherical globe display and a standard flat map and deciding for themselves which reference is actually telling them the truth. Each one required its own interface logic and its own answer to the same question — what does this idea feel like in your hands, not just look like on a screen?

Global Golf carries its own teaching point: every flat map is a projection, and every projection breaks something. A straight line on the 2D map isn't necessarily the shortest path in the real, curved world — and a shot that looks obviously correct on the cartesian grid can go badly wrong once you check it against the sphere. The exhibit doesn't tell visitors which display to trust; it lets a missed shot make the case that intuition about straight lines and direction shifts depending on where you are on the globe.

Mirrored, color-lit floor installation for the Open Book exhibit

MoMath's own design brief asked for a technical approach built to run for roughly a decade under its internal IT team, without locking the museum into a single vendor's proprietary stack. Sitara's software followed accordingly — conventional, well-documented, maintainable frameworks rather than exotic tooling, full source and build documentation for every exhibit, and a repo structure legible to a small internal team rather than a large studio.

Interactive math is a strange kind of design brief: the concept has to survive contact with a ten-year-old, and it has to be mathematically honest at the same time. That tension — playful enough to pull someone in, rigorous enough to actually teach the idea — is the same discipline behind every exhibit Sitara builds, whether the subject is number theory or civic memory.

Credits

Client: National Museum of Mathematics

Fabrication: Ravenswood (Face Value, Formula Fun) · Goers Design (Open Book) · Exhibitology (Global Golf)

Media design & software: Sitara Systems

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