Las Vegas, NV
We hire interns, part-time, full-time, and freelance. Tell us what you have made, what you want to learn next, and how to reach you. A link to your work is worth more than a cover letter.
What you’d work on
Real-time software. Nothing we build is pre-rendered. What a visitor does changes what happens next, which means the software has to make decisions on its own, all day, for years.
Large-scale media design. One canvas can run 125 megapixels. Moving that much image live is its own problem, and the tools were not built for it.
Sensing and interfaces. Cameras and sensors instead of a mouse. A stranger walks up with no instructions and no staff standing by, and it has to work the first time.
Accessibility engineering. Compliance is the floor, not the goal. We design for the visitor who can’t see the screen or reach the rail, and we scope it from the first sketch rather than at the end.
Behavioral modeling. Designing for what people actually do in a room, not what a screen assumes. This is the discipline the studio is built around.
Remote operations. There is no technician in the building. When something fails at 2 a.m., the call comes to Las Vegas.
We publish a pay floor, and we pay it
We set a pay floor for freelancers from published wage data, and we use the MIT Living Wage Calculator for roles where salary data doesn’t exist. If you quote us below our floor, we pay our rate instead. We would rather lose a margin than build a practice on someone underpricing themselves.
This is part of a larger commitment you can read in full on our racial justice page, along with what we do with our profits.
We measure whether it worked, and we publish what we find
We run evaluation studies with our clients — sometimes a year long — to find out whether an installation actually changed what visitors did, and we publish the results. The autonomy system behind our Tate Modern work was peer-reviewed at SIGGRAPH. Our research is public.
If you have ever wanted to know whether the thing you built worked, rather than whether the client liked the renders, this is the part of the job we think you’ll care about most.
What we will and won’t do
We decline projects that require misleading narratives about an organization, regardless of how prestigious or profitable. We use AI to support existing roles, not to replace people, and we keep time for traditional skill practice alongside tool training. We run an internal carbon tax and raise it every year.
These are not slogans we wrote for this page. They are our standing commitments on design ethics, the environment, racial justice, and artificial intelligence, and people have been holding us to them for years.
Students and people changing fields
We take interns, and we are in Las Vegas on purpose. If you are at UNLV, or leaving the service, or moving into museum work from somewhere adjacent, the introduction is worth making even when we have nothing open. Most of the people we have hired wrote to us first.