# Sitara Systems > Spatial human-computer interaction (spatial HCI) consultancy designing interactive systems for museums, cultural institutions, and experience centers. Founded 2019, Las Vegas. Founders: Nathan Lachenmyer, Sadiya Akasha. ## Discipline - [What is spatial HCI?](https://sitara.systems/discipline/): The discipline of designing computational systems as part of the built environment — behavioral modeling, real-time system logic, infrastructure planning, operational ownership, and lifecycle strategy. - [Research](https://sitara.systems/research/): Peer-reviewed publications (ACM SIGGRAPH, SEGD Communication + Place) and public user-testing findings. - [An Aquarium of Machines](https://sitara.systems/research/an-aquarium-of-machines/): Physically realized artificial life simulation behind the Tate Modern Aerobes; ACM PACMCGIT 2022, plus companion ACM SIGGRAPH 2022 Talk. - [Using Social Science to Improve Social Impact](https://sitara.systems/research/using-social-science/): Audience segmentation for social-impact communication, drawing on Yale climate-communication research; Communication + Place, SEGD Research Journal, 2023. - [Social Legibility in Experiential Design](https://sitara.systems/research/social-legibility/): How making a room's shared beliefs visible drives collective action; year-long study with the Yale Peabody Museum; Communication + Place, SEGD Research Journal, 2026. - Technical reports (self-published, not peer-reviewed): [Investigating the Climate Perception Gap](https://sitara.systems/research/climate-perception-gap/), [Teaching Tiktaalik](https://sitara.systems/research/teaching-tiktaalik/), [Modelling Autonomous Agent Psychology Using Personality Traits](https://sitara.systems/research/individuation-trait/), [Designing NFC Interactions for the Public](https://sitara.systems/research/designing-nfc-interactions/). ## Work Each project page below embeds a machine-readable Experiential Design Index record in a `